Files
phy-vr360/scripts/optimize-models.mjs
2026-06-25 09:18:22 +07:00

54 lines
1.9 KiB
JavaScript

// scripts/optimize-models.mjs
// Nén .glb: backup bản gốc rồi tối ưu (meshopt + nén texture webp).
// Chạy: node scripts/optimize-models.mjs (an toàn chạy lại — luôn nén từ backup gốc)
import { promises as fs } from "node:fs";
import path from "node:path";
import { execFile } from "node:child_process";
import { promisify } from "node:util";
const run = promisify(execFile);
const ROOT = process.cwd();
const MODEL_DIR = path.join(ROOT, "public/antiquity");
const BACKUP_DIR = path.join(ROOT, "model-originals");
const fmt = (b) => (b / 1024 / 1024).toFixed(2) + "MB";
const exists = (p) => fs.access(p).then(() => true).catch(() => false);
async function optimizeModel(file) {
const dest = path.join(MODEL_DIR, file);
const backup = path.join(BACKUP_DIR, file);
await fs.mkdir(BACKUP_DIR, { recursive: true });
if (!(await exists(backup))) {
await fs.copyFile(dest, backup);
}
const before = (await fs.stat(dest)).size;
// Luôn tối ưu TỪ backup gốc; ghi đè ra dest.
const isWin = process.platform === "win32";
const bin = path.join(ROOT, "node_modules/.bin", isWin ? "gltf-transform.cmd" : "gltf-transform");
const q = (s) => (isWin ? `"${s}"` : s);
await run(
q(bin),
[
"optimize",
q(backup),
q(dest),
"--compress", "meshopt",
"--texture-compress", "webp",
],
// Trên Windows phải chạy .cmd qua shell (Node >=18 ném EINVAL nếu spawn .cmd trực tiếp).
{ shell: isWin }
);
const after = (await fs.stat(dest)).size;
console.log(`${file}: ${fmt(before)} -> ${fmt(after)} (-${Math.round((1 - after / before) * 100)}%)`);
}
try {
const files = (await fs.readdir(MODEL_DIR)).filter((f) => /\.glb$/i.test(f)).sort();
for (const f of files) {
await optimizeModel(f);
}
console.log("Done.");
} catch (err) {
console.error("optimize-models failed:", err);
process.exit(1);
}